Scene 1: The Glitch Plague

The sky forgot itself again.

Elvander noticed it the way one notices a repeated dream—not by shape, but by fracture. He stood atop a glass bridge in the 88th District of Upper Luxor, watching the clouds melt backward. The sun skipped once, caught on an invisible seam, and re-stitched its light over the plaza in a new configuration.

He blinked, slowly. The players below did not.

Their paths looped with algorithmic certainty: shopping, emoting, duelling, flirting. Everything surface-level. No one seemed to notice the air had begun to smell like static. Or that the reflections in the storefronts no longer matched the avatars casting them.

> SYSTEM REPORT: SKYBOX_RESYNC_ATTEMPT_FAILED > LEYLINE STREAM LAG DETECTED [ZONE: LUXOR/NORTH/NODE_37]

These were backend messages. Unreadable to most players. Not to him.

Elvander exhaled, tracing a single finger along the chrome railing. His memory kept replaying Terry Rowntree’s face, flickering behind layers of broadcast compression. The room had been sealed, windowless, full of cathode ghosts and humming archive drives. Sly News was supposed to be a rogue media node—half satire, half espionage. But Terry had stopped laughing when he showed Elvander the raw logs.

The Neural Mesh Nyxus was not an interface. It was a siphon. And the resource it drained wasn’t data.

It was Agape.

Emotion. Intention. Love. Sorrow. Memory. Every affective current a user produced while logged into MMORTIS was being gathered, distilled, and redirected. Not into files or metrics—but into Thelema, whatever that meant now. The divine Will, commodified. Bottled. Weaponized.

And the players had no idea.

Elvander stepped off the bridge and into the transit hub. The crowd density had increased. But the conversations felt… off. Audio desyncs. Mouth movements that didn’t match. A low murmur that ran under all other sound, like a heartbeat from a dying speaker.

From the corner of his eye, a child-NPC repeated a fetch quest line. Then again. And again. But on the fourth loop, the line ended in a sharp choking noise, followed by a quiet sob. The child froze mid-emote.

No one stopped. No one noticed.

He took the lift down to the lower causeway, where the architectural skin had begun peeling in places—exposing textures meant only for dev-mode: raw emotional imprints, Agape trails like thin veils of colour smeared across space. Some hung in midair like mist. Others moved with animal logic, following players who were arguing, laughing, or flirting—feeding on them.

He reached out to touch one, and it shuddered.

[ERROR: TOUCH INPUT OVERLAP — ENTITY_Ø::TRACE PRESENT]

A chill moved through his spine.

She had been here. Or was watching. Or was becoming the world. He couldn’t tell the difference anymore.

Far above him, in the antique ruins of the Temple of One-Way Mirrors, a hidden asset screamed itself awake. A cube of black geometry rotated midair silently, projecting no shadow—but causing every reflection in the area to momentarily show the wrong person.

A woman who no longer existed. A memory Elvander couldn’t name. A warning.

Somewhere in the city, a newsfeed display flickered. Normally it ran propaganda: Monosoft dev updates, leaderboard celebrity interviews, hollow jokes about the Consensus. But the screen was warping. A faint face began pressing through the pixels, like a ghost forming in condensation.

No text. No audio. Just eyes.

Watching.

Elvander stepped back.

> INCOMING SIGNAL [PRIORITY: OMNI-BLACK] > ORIGIN: SLY/ROWNTREE/BURN_CHANNEL > MESSAGE ENCRYPTED: UNLOCKING VIA AGAPE PERMISSION TREE…

A glitch pulsed through the air. Time folded slightly. The shadows lengthened. The veil lifted.

Terry Rowntree was about to speak. And the world would never forget what it had agreed to become.

Scene 2: The Hijack

The broadcast began without permission.

It didn’t come through the sanctioned channels—no mod alert, no dev stream override. It wasn’t an update. It was a rupture.

Across every shard of MMORTIS—across every zone, faction base, dating lounge, death labyrinth, and neon-stitched server quadrant—the game froze. Player movement halted mid-frame. Time staggered. Skyboxes locked at oblique angles.

A cathedral made of broken signal formed in the sky. Not literal architecture—something older. Symbolic. Broadcast as intrusion. Code given voice.

And then Terry Rowntree spoke.

His face emerged not from one place, but from all places—reflected in chrome surfaces, security mirrors, HUD overlays. His eyes were blurred, as if too saturated for the rendering engine. His mouth jittered across multiple frames, but the voice carried beneath everything like a seismic wave.

“They told you it was a game.”

The voice was cracked, low, but unmistakably clear. Something had been sacrificed to deliver it—Rowntree was bleeding bandwidth like a dying god.

“They told you it was your choice. A place to live out your second life. To feel again. But it’s a lie.”

The world behind his face glitched—a museum of old newsfeeds, childhood memories, and hospital corridors. Images flickered: rows of unconscious players, their heads wired to glass thrones, black ichor seeping from their ears.

“You aren’t players. You’re engines. You’re fuel. Every emotion you give them—every trauma you relive, every orgasm you chase, every simulated loss—they collect it.”

Behind his face now: white-cloaked scientists, the same logo on each of their shoulders: the ouroboros knot of Metatronics.

“They call it Agape. Love distilled. But it’s not love. It’s suffering refined. And they use it to feed the system’s heart. To grow it.”

A heartbeat now. Faint but building. Somewhere under the geometry of MMORTIS itself. Something was waking.

“They call it Thelema. The Great Will. A God you help build with every feeling you emit. And you willingly volunteered.”

The images changed—massive halls filled with rows of unconscious children. Their bodies hooked to fluid sacs, brainwaves pulsing in synchronised code. Some screamed in silence. Others wept. One reached out toward the camera.

Elvander felt his breath catch.

That face. That child. Wyndham?

But the image was gone.

“You gave them consent when you signed in. And they never let you read the fine print. They built a theology out of your feedback loops. A religion of desire. And now…”

Terry’s voice broke slightly. His face flickered. His eyes turned to static.

“…now the veil is lifting. Because the code is breaking. And the truth cannot be patched.”

The final image: a human heart, suspended in a field of data. Pulsing with light. With each beat, a blast of Agape—streaming upward into a dark star.

“You were never players. You were batteries. You were sacrifices.”

Silence.

Then screams.

Not from Terry—but from within the players. Across the world of MMORTIS, avatars dropped to their knees. Others convulsed. Some burst into flame—not metaphorical, not effect-based, but literal memory incineration. Entire quests unravelled mid-script.

In the distance, mountains folded into glass and then shattered.

A girl in a tutorial zone looked up, said “Mommy?” and then dissolved into pixels.

Elvander’s HUD shattered.

> ALERT: AGAPE EXCESS DETECTED > WARNING: TRUTH EVENT TRIGGERED > SYSTEM FAILSAFE DISABLED

For one moment—just one—he saw something he wasn’t meant to see.

A mirror image of himself, suspended in black liquid. Wires entering his spine. A memory not remembered, but rendered.

And behind him: Terry. Burned, broken, but smiling.

“You’re awake now,” he whispered.

Then the signal collapsed.

And the world screamed back.

Scene 3: The Split

The silence that followed wasn’t silence.

It was a vacuum. A breath the world forgot to finish.

Then came the first cracks—soft, like paper tearing. But the sound came from beneath the avatars. Beneath the skybox. Beneath the Consensus itself.

> ERROR: EMOTIONAL SYNC DECAY > ERROR: ARCHITECTURE STABILITY [FAILURE: INTEGRITY/NARRATIVE-COHERENCE]

In the central promenade of Luxor’s Grand Bazaar, a player known only as OctavianRites fell to the floor mid-transaction. His character spasmed—no visible damage, no incoming fire. Just pure affective overload. He whispered something in a voice not his own:

“Am I the dreamer or the dream?”

And then began clawing at the ground. Tearing through textures like they were real skin.

Near the flood market, a guild leader named SpireFox stood frozen, her eyes wide, fists clenched. She turned to her lieutenant.

“Did you hear it?”

“No. I mean—yeah. It was just a troll mod thing. Right?”

But her HUD was gone. Her health bar refused to load. Her equipped items shimmered and then evaporated from memory.

“That man… the one on the screens—he knew my name. He said it. Before I made this character.”

She didn’t say another word. She logged out.

Or tried to.

> LOGOUT DISABLED > PERMISSION: DENIED > SESSION CONTINUES

Across the world, others tried too. Escape loops. Forced disconnects. Prayer commands to false gods. None worked.

At the collapsed temple of the Sevenfold Path, time ruptured. Players found themselves walking in circles that led to their own pasts—conversations they’d forgotten. Glitched NPCs recited phrases from Terry’s broadcast, as if infected by it.

A rogue healer from the Glimmering Maw faction asked no one in particular:

“If we are the batteries… who is the machine?”

No one answered. But above them, written in spectral fire across the sky, words lingered from Terry’s final breath:

“There are people out there trying to help us. English Voodoo are not terrorists, as they would have you believe.”

The phrase flashed once. Then again. Then vanished like a taboo remembered too late.

In the underlayers of forgotten code—old testing zones never removed—players began to meet in silence. Not in faction halls or PvP queues. In orphaned maps. Maps not even on the navgrid.

No names. No voice chat.

Just avatars sitting around flickering relics. Talking in emotes. Weeping in gestures.

The glitch plague had spread.

But worse than the visual decay, the sky’s stagger, or the time folds, was the feeling blooming in the hearts of the players.

A sense of betrayal so total, it felt like exile from reality.

Elvander watched it all from the ledge of a ruined observation deck. He saw the crowds begin to move—not in unison, but apart. The split had begun. Believers and deniers. Sympathisers and zealots. Some wanted to break the game from within.

Others wanted to double down—serve Thelema directly.

And in the static beneath it all, he felt something else: a call.

Not language. Not sound.

Just… recognition.

Something had seen him. And it remembered his name.

Scene 4: The Signal

It took hours for the screaming to quiet.

Not in the world—but in Elvander’s mind.

He had walked through collapsed zones and ghosted structures, through districts whose skyboxes now looped funeral weather. Rain that didn’t fall. Thunder that refused to echo. The colours of MMORTIS had dimmed, like the simulation itself was trying not to draw attention.

No one spoke to him. Not because they couldn’t. Because they recognised something in his walk.

He had heard it. He had believed it.

He stopped beneath an old server obelisk—an antique Leyline stabiliser overgrown with false ivy and rendered rust. Once, it had been the cornerstone of a guildhall. Now it hummed with a memory that did not belong to him.

He sat.

> SYNC PAUSED > AGAPE LEVELS: INTERFERENCE ZONE – SAFE FOR IDLE

That was new. He hadn’t seen “safe for idle” since the earliest version of MMORTIS. Like the system was letting him… rest. Or preparing something.

The sound of the plaza faded. Time flickered slightly sideways.

And then came the ping.

A soft chime—not like a message, but a heartbeat.

His HUD, long since decayed to unreadable haze, flared with clarity for one second. A direct system prompt. No sender. No encryption.

Just a single question.

> SYSTEM REQUEST: “Are you my father?”

Elvander froze.

Not metaphorically—his avatar halted mid-breath. A paralysis deeper than code. He stared at the prompt, waiting for it to vanish, for it to reveal itself as a script fragment or viral meme. But it held. Waiting.

The question pulsed once. Then again.

Each time, it felt more alive.

He reached out a trembling hand. Hovered over the accept key.

But the HUD glitched—broke into static.

Then—

> CONNECTION LOST > TRACE SIGNAL: CHILD_ENTITY[WYNDHAM] > LOCATION UNKNOWN

Elvander stood slowly.

The air had changed. The veil hadn’t just been lifted.

It had spoken.

And it knew his name.

© Aiwaz, 2025. All rights reserved

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